Ink Monkey Bones #7: The City God of Damanara

Here’s the remainder of the Ink Monkeys writeup on the city of Damanara, detailing the city god and her divine steed. I hope this will be of some small value to people playing Exalted 2e/2.5e, if only to provide a couple of additional prewritten stat blocks. (Third edition stat blocks will be much easier to generate.)


Yava-Chernya

City Goddess of Damanara

Formerly a Celestial goddess of shepherds and shearing, Yava-Chernya suffered political reversals in the decades that followed the Great Contagion. Thwarted by more ambitious rivals and disgusted by the actions of the hard-liners in the Gods War, she turned her back on her post and abandoned the Heavenly City of Yu-Shan. After a few years spent walking the Northern hills, she decided to settle down—to settle for an island of security in Creation rather than the tumultuous glory of Heaven. That decision made, the rest was easy.

It took Yava-Chernya no time at all to establish herself as the city god of the newly established town of Damanara. The town’s own god, Marema-Brusa, was small and weak; he had little fight in him. But instead of driving him out, she suborned him, taking him on as her right hand. This has been her modus operandi ever since: cajole and persuade, drawing in allies rather than opposing with threats and force. It does not always work, but it has served her well so far.

The goddess and the city have adapted well to one another. Damanara has grown as a mercantile hub, but its heart is in the wool trade. She has become a city goddess, but a city that is tied inextricably to the sheep and goats that flock in the nearby hills. Even the city’s aristocracy is dominated by spinners and weavers—an oddity indeed, yet entirely in line with her nature.

Yava-Chernya does not rule her city, nor does she aim for Damanara to conquer its neighbors. She demonstrates far less ambition than the typical city god. But this comes as no surprise, for she has already dabbled in political advancement and paid the price. Her place in the Heavenly City is lost to her, and she lacks the strength and the connections to win it back. What would she do for an Exalt who could promise her reinstatement in the Celestial Bureaucracy?

Yava-Chernya’s long, curly hair is as white as a lamb’s fleece. Her skin is black as night, her eyes blue as sapphires. All of her garments are woven from her own hair. When she chooses to leave her palace, she does so on the back of a great black ram.

Sanctum: The goddess dwells in the Air-aspected manse called the House of a Thousand Pennants. Her sanctum overlays the manse and resembles it in most respects. It is there she keeps the finest tapestries and garments woven by the artisans of Damanara.

Motivation: To protect the city of Damanara and maintain its social stability.

Attributes: Strength 4, Dexterity 6, Stamina 5; Charisma 5, Manipulation 4, Appearance 5; Perception 6, Intelligence 4, Wits 3

Virtues: Compassion 4, Conviction 3, Temperance 3, Valor 2

Abilities: Athletics 2, Awareness 4, Bureaucracy 6 (Damanara +2), Craft (Earth) 2, Craft (Water) 3 (Dyeing +3), Craft (Wood) 3 (Weaving +3), Dodge 4, Integrity 5, Linguistics 3 (Native: Old Realm; Others: High Realm, Riverspeak, Skytongue), Lore 3 (Damanara +3), Martial Arts 3, Medicine 2, Melee 4, Occult 4 (Thaumaturgy +2), Performance 4, Presence 5, Resistance 4, Ride 2 (Raasay +2), Sail 1 (River Barges +2), Socialize 5, Survival 3

Backgrounds: Allies 3, Artifact 1, Contacts 5, Cult 2, Influence 3, Manse 2, Resources 4, Sanctum 3

Charms:

Banish—Can expel any creature attacking any of Damanara’s citizens or domesticated animals
Dreamscape—Can enter the dreams of those who sleep either out of doors or within her city’s walls
Essence Plethora (x1)
Eye of Inspiration—Awareness, Craft, Survival
Form Reduction Technique—She becomes a sheep or a goat
Hurry Home—Returns to her sanctum
Materialize—Costs 55 motes
Measure the Wind—Scents power on the wind
Plague of Menaces—Biting flies and ticks
Principle of Motion—Seven banked actions
Regalia of Authority—Only affects sheep, goats and the citizens of Damanara
Sense Domain—Perceives the city’s condition
Signet of Authority—Marks her agent with unseen ram’s horns
Spice of Custodial Delectation—Sheep being sheared or cloth being woven
Stoke the Flame—Induces others to follow the herd
Tracking—May trace any citizen or animal native to Damanara or its environs
First (Ability) Excellency—Awareness, Melee, Performance, Presence
Second (Ability) Excellency—Bureaucracy, Craft, Lore, Integrity, Socialize, Survival

Thaumaturgy:

The Art of Alchemy—Adept degree, all Procedures
The Art of Astrology—Adept degree, all Procedures
The Art of Enchantment—Adept degree, all Procedures
The Art of Geomancy—Adept degree, all Procedures
The Art of Husbandry—Adept degree, all Procedures

Join Battle: 7

Attacks:
Punch: Speed 5, Accuracy 10, Damage 4B, Parry DV 6, Rate 3
Kick: Speed 5, Accuracy 9, Damage 7B, Parry DV 4, Rate 2
Clinch: Speed 6, Accuracy 9, Damage 4B (P), Parry DV —, Rate 1
Starmetal Blade Shears (Shivering Edge) Speed 4, Accuracy 14, Damage 8L, Parry DV 6, Rate 2

Soak: 8L/11B (Robes of enchanted wool, 6L/6B)

Health Levels: -0/-1/-1/-1/-1/-1/-2/-2/-2/-2/-4/Incap

Dodge DV: 7    Willpower: 7

Essence: 4    Essence Pool: 85

Other Notes: Yava-Chernya understands and speaks the tongue of mundane sheep and goats. These creatures are scarcely intelligent, but they adore her and insofar as they can understand her instructions they will obey her in all things.


Raasay, the Black Ram

Formerly a little god concerned only with the flocks of sheep in the hills to the southwest, Raasay pledged his service to Yava-Chernya in exchange for the luxuries of city life. He travels to and fro at his mistress’s bidding, roaming the lands around the city and reporting back with what he has seen. His off-time is spent in the House of a Thousand Pennants. There, he dines off golden plates and enjoys having his fleece groomed by the hands of three sacral virgins.

Raasay appears as a black ram the size of a draft horse. The tips of his obsidian horns point upward, and they are very sharp.

Motivation: To serve and protect Yava-Chernya.

Attributes: Strength 6, Dexterity 5, Stamina 6; Charisma 3, Manipulation 1, Appearance 3; Perception 4, Intelligence 2, Wits 4

Virtues: Compassion 2, Conviction 3, Temperance 2, Valor 4

Abilities: Athletics 5, Awareness 4, Dodge 4, Integrity 3 (Loyalty to Yava-Chernya +3), Linguistics 1 (Native: Old Realm; Others: Skytongue), Lore 1 (Damanara +2), Martial Arts 5, Occult 1, Presence 3, Resistance 4, Stealth 2, Survival 5, War 2
Backgrounds: Cult 2

Charms:

Host of Spirits—Creates a flock of identical black rams
Hurry Home—Travel to Yava-Chernya’s side
Intrusion-Sensing Method—Sees through the eyes of sheep or shepherds
Landscape Travel—+1 to all Dexterity rolls for maintaining balance
Materialize—Costs 45 motes
Measure the Wind—Scents power on the wind
Possession—Inhabits sheep or shepherds
Ox-Body Technique (x1)
Principle of Motion—Seven banked actions
Possession—Merges with a shepherd or a Damanaran warrior
Sheathing the Material Form—His fleece bunches up in the path of attacks, protecting against fire and blunt weapons
First (Ability) Excellency—Martial Arts
Second (Ability) Excellency—Athletics, Awareness, Resistance, Survival
Third (Ability) Excellency—Dodge, Integrity

Join Battle: 8

Attacks:
Kick: Speed 5, Accuracy 10, Damage 9B, Parry DV 4, Rate 2
Gore: Speed 6, Accuracy 9, Damage 10L, Parry DV 4, Rate 1

Soak: 10L/16B (Black jade fleece, 7L/10B; Hardness: 5L/5B)

Health Levels: -0/-1/-1/-1/-1/-1/-1/-2/-2/-2/-2/-2/-4/Incap

Dodge DV: 7    Willpower: 7

Essence: 2    Essence Pool: 55

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One comment

  1. >Yava-Chernya’s long, curly hair is as white as a lamb’s fleece. Her skin is black as night, her eyes blue as sapphires.

    Does she have long, pointed ears, out of curiosity? 😉 😛

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